Archive for the 'Savage Settings' Category

The Art of Negotiation is now available!

When the future of your character is on the line, do you want to leave it down to just one roll?

There are all kinds of negotiation in life… haggling the price for corporate secrets, pleading your case to the King’s court, brokering a peace treaty in time of war, or even bargaining for your soul with the Devil himself. These situations deserve as much spotlight and fun as combat does.

Negotiation is a part of gaming that I’ve always felt was tough to do well. There could always be a conflict between what the rules said and what you wanted to decide for your character. Or the resolution was too brief. Or it was just down to a good or bad roll.

The Art of Negotiation is an optional rule subsystem for Savage Worlds Adventure Edition to make these situations fast, furious, and fun!  It includes rules for performing negotiations, two new hindrances, two new edges and plenty of examples of ways you can use these negotiation rules. It replaces the Social Conflict rules in SWADE for those situations where more drama, stakes, and attention is warranted.

The Art of Negotiation on DriveThruRPG

March 23, 2021 Update: Showcased by Pinnacle! Pinnacle’s Licensor Spotlight

Savage Characters Volume 1 now available in Softcover Print-on-Demand

After far too long a wait, we’re finally able to offer you the option of purchasing Savage Characters Volume 1 in softcover print-on-demand format. We’re very pleased to be able to put Volume 1 on our gaming shelf next to our other Savage Worlds resources. Check it out at DriveThruRPG.

We’ll soon also have a hardcover option as well and will post an announcement here when that happens.

DLG One Sheets… coming soon!

The minions in the DLG Studios have been busy at more than our Gaming the Movies column in Knight of the Dinner Table Magazine and writing adventures for other settings. We’re creating a line of Savage Worlds “One Sheet” adventures: 2-3 page quick adventures suitable for a night of play or a convention slot. The first four adventures will highlight the DLG Settings first introduced in our Savage Characters, Volume 1.

Last Flight Out – Set in the swashbuckling future of Theta Ships and Iron Men, the crew of a system ship must do everything they can to get spaceborne and reach a Theta Ship before they get stranded on the planet for the rest of their lives.

Come to the Festival – In 1969, the Woodstock Festival gathered 400,000 people together for days of music, drugs, free-thinking, and maybe just a demonic summoning the size the world has never seen. Can our ‘off-duty’ mobsters realize what is happening and put a stop to demons muscling in on their territory? Set in Demon Streets and Made Men where the only ones to stop the evil are the bad guys.

Fall of Alexandria – The Dragon God in Rome is determined to destroy the stores of knowledge in Aegyptian Alexandria. Can our heroes survive the decimation of a city to find and protect the secrets to bringing down the Dragon God? Set in Dark Ages and Dragon Gods.

On the Trail – Sometimes the hardest thing is just to get from A to B. Our posse has to get to Blackwater but first they run into a wagon trail in trouble. Set in Sixguns & Ghost Lands.

Bonus Setting Rules and Errata for Savage Characters Volume 1

Greetings DLG fans and supporters!

We have now posted a document to support our Savage Characters Volume 1 product. There are a couple minor pieces of errata in there but we’ve also added some Setting Rules from as-yet-unpublished Dark Ages and Dragon Gods Setting Book. Since some of the characters in the DADG part of the book have either the “Blooded” edge or the “Raised as an…” edge, we decided to provide full descriptions of the Racial Abilities and the options under the Raised as an… Edge.

Grab your copy as a free download.

Guild of Shadows Adventures available on DriveThruRPG

I had the opportunity to write three thief-oriented adventures for Mat Greenfield’s Guild of Shadows setting for Savage Worlds all set in the setting’s main city of Kurstwahl. I’m proud to have been a part of this endeavor as I believe that Mat brings fresh blood and imagination into the classic Thieves Guild structure of a fantasy campaign setting. Bringing it to life using my favorite game system, Savage Worlds, makes the setting easy to pick up and have fun with straight away.

The Campaign Guide as well as the individual adventures and other high quality support materials are available on DriveThruRPG and I recommend that you check them out.

Savage Characters Volume 1 Reviewed at Throat Punch Games

Throat Punch Games is a blog providing reviews and fresh content on daily basis (on average). They were kind enough to give Savage Characters Volume 1 a read and posted their Positive Review.

Savage Characters Volume 1 now available at Discount

Participate in DriveThruRPG’s GM’s Day sale by picking up a copy of Savage Characters Volume 1 for yourself, your GM, or your friends.

Savage Characters and New Projects

Greetings Dragonlaird Gaming Fans,

After the successful launch of my product line with Savage Characters Volume 1, I’ve been focusing on promoting the product and planning follow-on activities. I’d appreciate any additional buzz that can be generated or leads I can follow up with to obtain more exposure for the product. It is very high quality and great value for the price.

As follow-ups I’m working on some concepts (short fiction or adventures) in support of the four settings which got their first glimpses in SCV1.

“A Touch of Frost” – an enigmatic patron sends our heroes to the ruins of Greece in search of a key to destroying the Dragon God in Rome. (Dark Ages and Dragon Gods)

“Death Comes to Black Water” – Southern Veterans and survivors of the Civil War brave the hostile and mystical West to hunt down the Union raiders who ruined their lives. The trail leads to the boom town of Black Water which has many secrets of its own. (Ghost Lands and Sixguns)

“Loose Cannons” – New York City is going to Hell, literally. A handful of made men are trying to stop it and now they have to hunt down rogue cops attacking the Families across the city.

“Last Flight Out” – A colony planet is being abandoned. Will a free trader crew with a broken ship be left behind when the Royal Stellar Navy carrier leaves for the last time? (Theta Ships and Iron Men)


Press Release for Savage Characters Volume 1


Dragonlaird Gaming presents Savage Characters Volume 1

RPGs and Savage Worlds are all about the characters. Whether you’re a Gamemaster or a Player, there are times you need some inspiration. Savage Characters Volume 1 brings you twenty fully developed, rich characters to inspire your adventures and campaigns.

There are five characters in each of four Dragonlaird Gaming settings which can easily be used in similar genres: Fantasy, Haunted West, Modern Horror, and Space Opera.Each character is presented with a full body color portrait, history and description, stats including a complete 100 point build ladder, and five adventure hooks, one for each rank. The characters have ties together you can leverage whether they are allies or enemies. In addition to the characters there is a teaser for each setting walking through some of the key aspects of the setting and the flavor of it. This includes a large piece of art and several detailed locations ripe for adventures and scenes.

The product is available for reviews and the author is available for interviews.

Cover Finalized. Savage Characters Volume One Coming Soon!


Heather Miller has gotten pretty far with the layout of Savage Characters Volume One. Hoping to publish it to DriveThruRPG in August.