Archive for the 'Savage Publications' Category

(PINNED) Results of the 2022 Savage Worlds Survey are now available!

Thanks to the nearly 300 members of the Savage Worlds community who took a few minutes to complete the survey. We asked only 5 questions.

  • What social media do you prefer to use to connect to the Savage Worlds community?
  • What kinds of digital Savage Content do you buy and value most?
  • What kind of physical Savage Worlds products do you buy and value most?
  • Where do you prefer to find out about Savage Worlds news including new products, Kickstarters, and other events?
  • What VTT platforms do you use when playing Savage Worlds virtually?

We took a look at the answers and were able to draw some interesting conclusions. Take a look at your free copy here: http://www.dragonlairdgaming.com/freestuff/2022SWCSR.pdf

Dragonlaird Gaming releases Colonel Bull’s Body – A Savage Worlds adventure

Well, folks, we’ve pulled off the hat trick! Three publications this year:

Colonel Bull’s Body is our third release and first Savage Worlds Adventure. I’ve written SW Adventures for other companies (The Curious Dr. Campbell and the Collector of Automatons for Steam Sun Games, a rewrite of Echoes of the Past for Star Anvil Games, Two Archetype adventures for Guild of Shadows by SPQR, Into the Black for Serenity by MWP, etc.) but its about time I did one for myself.

Colonel Bull’s Body started as an adventure that I ran for people at the Origins convention here in Columbus, Ohio, as well as my home table. When it got great feedback, I decided to give it some spit and polish, beef it up, and make it available for the rest of the Savage Worlds community.

The adventure is set in my Six Guns and Ghost Lands setting though it can be easily used with any other supernatural wild west setting. Strangers are brought together by the prospect of an inheritance from a famous man. There is, of course, a catch. Only those who venture into the dangerous lands west of the Mississippi and bring the dead man’s body back to his ‘friends’ can claim a share of the prize. There are dangers along the journey to the boom town of Blackwater and even more once they get there. Finding the body and bringing it back will be challenging enough on their own.

I had a lot of fun running the adventure and writing it up so I hope you give it a try.

Jim

Buyer of 100th Art of Negotiation awarded free copy of Savage Characters!

To celebrate the 100th copy of Art of Negotiation sold, we have awarded that lucky buyer a free digital copy of Savage Characters Volume 1!

Soon, I’ll be releasing the SWADE conversion of all 20 characters stats to all owners of Savage Characters Volume 1 so look for that notification in your inbox.

Work continues on the first Savage Adventure from Dragonlaird Gaming: Colonel Bull’s Body. Set in the haunted west setting of Sixguns and Ghost Lands, our player characters are sent to bring a body back in order to gain an inheritance but naturally, there are weird and dangerous trials before they can feel the money in their hands…

The Art of Negotiation is now available!

When the future of your character is on the line, do you want to leave it down to just one roll?

There are all kinds of negotiation in life… haggling the price for corporate secrets, pleading your case to the King’s court, brokering a peace treaty in time of war, or even bargaining for your soul with the Devil himself. These situations deserve as much spotlight and fun as combat does.

Negotiation is a part of gaming that I’ve always felt was tough to do well. There could always be a conflict between what the rules said and what you wanted to decide for your character. Or the resolution was too brief. Or it was just down to a good or bad roll.

The Art of Negotiation is an optional rule subsystem for Savage Worlds Adventure Edition to make these situations fast, furious, and fun!  It includes rules for performing negotiations, two new hindrances, two new edges and plenty of examples of ways you can use these negotiation rules. It replaces the Social Conflict rules in SWADE for those situations where more drama, stakes, and attention is warranted.

The Art of Negotiation on DriveThruRPG

March 23, 2021 Update: Showcased by Pinnacle! Pinnacle’s Licensor Spotlight