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2004 - Tomb of Rahotep
2003 - The Rose Rides Again
2002 - The Rose is Born!
2001 - Race for the Dragon Throne
2000 - To the Far Stars!
1999 - Riven Defeated
1998 - Save the Heir 2
1997 - Save the Heir 1
1996 - Solaria?
1995 - Mystery in Tabolport 2
1995 - Mystery in Tabolport 1
1994 - Wild West Lloyd

Game Summary

Game Date:Ohio Game #12 - August 14, 2004
Game System:Dungeons and Dragons v3.5

Theme:Dare you the Tomb of Rahotep the Reaver?

Gamemaster:Jeff Rees

Anecdotes:Held at Mark Daymude's new house in Westerville, Ohio (St Thomas Drive)
Two Teams "met" with severe consequences. ;)
A first in Ohio Games, we played a very high level (IMHO) game with 9 18th-level player characters. Jeff bit off an awful lot on this one, but he pulled it off, giving us an enjoyable tournament that will forever be memorable. But first, the players...

Character Role Player Team
Raywin Archer/Scout James Dugger Good
Father Janus Cardone High Priest of Torm James "Big Dog" Davenport Good
Elam Goldstring Garrick, Egg for short Gnome Bard Mike Steiner Good
Astarak Archmage Chris Daianu Good
Thurgan the Axe Dwarven Defender Brad Spencer Good
Amunakhte Sekhemket Sneaky Rogue Rob Davenport Evil/Neutral
Jarha High Priest of Tiamat Mark Daymude Evil/Neutral
Krarak or "Cohort" Half-ogre/Half-Dragon Mark Daymude Evil/Neutral
Irikara Great Warrior Rachel Sandrock Evil/Neutral
Umtupu Sneaky Wizard Chris Kludy Evil/Neutral

The Good Team had been hired by the wizard leader of Unther to go into a tomb and retrieve the Rod of Eternal Victory and help save Unther from the savages of Mulhorandi. The Evil Team had been instructed by the High Priests of Tiamat to go into the same tomb and keep the Mulhorandi from getting the Rod, primarily by stealing it themselves.

None of this was known to either team when we sat down. The Good Team broke into the Tomb and reached the first serious puzzle room. While looking around, they heard someone breaking through one of the walls of the room. Wary of Mulhorandi tomb-robbers or guardians of the tomb, they prepared themselves to eliminate the potential foe immediately. (One does not become 18th level by waiting to see the "whites" of their eyes.)

The unknown foe broke through the wall and Astarak cast Mordenkainen's Disjunction upon them. They were not ready for such an assault. Their magic items all quivered under the arcane attack and many of them became mundane, losing their enchantments.

Needless to say, the Evil Team was pissed. Rachel's character in particular held a seething grudge against Chris' Mage for the rest of the day, as born out in the session quotes.

Some quick negotiation by our bard and priest and we agreed to tolerate each other and get through the tomb. Traps were avoided, riddles solved, guardians destroyed in a remarkable degree of interparty unity.

After the dinner break (Italian home-cooked meal provided by Christine Rentz (Hoody Hoo!)), we reached the final tomb. We found giant crystals on pillars, a tremendous skull, a sarcophagus all within a demi-plane where things that fall off the edge eventually fall again on you from above.

We tangled with a major demon, a legendary assassin, a demilich floating skull, and the fact that the Rod we sought dominated Father Janus when he grabbed it, removing him from the battle.

In the end, the Evil Team won, taking possession of the Rod of Eternal Victory in a Bag of Holding, and not personally. Those left standing? Astarak and Thurgan from the Good Team; Mark's Priest & his cohort, Rachel, and Rob's Rogue from the Evil Team. Dugger was sucked into a demilich tooth. Mike was slain by a "harm" spell from the demilich. Big Dog's priest was disintegrated by Astarak. Chris Kludy's mage was frozen and slain by coup de grace by the legendary assassin and his vorpal sword. Mike and Big Dog might be brought back with a True Resurrection spell, though Dugger and Kludy may not be as easy, considering how they died.

Some Other Comments

Rob Davenport

"For the record, we weren't the "Evil" team per se. No one told me other than we were the Unther team and that country is under the rule of Tiamat after she freed the country from the ravages and oppression of the even worse rule of the god-king Gilgeam and thus many were justifiably thankful to her. Personally my character was Lawful Neutral - in service to Jarha (Mark's character), in a kind of Divine Seeker role (if I'd known of that prestige class in the FR campaign book and we'd been allowed to use them, that's what he would've been - that's how I modeled him anyway). I honestly don't remember Chris's or Rachel's characters names.

A few hours of perspective and I can say it was a good game - definitely made us think about how to overcome our initial handicap. And I suppose we should've been more defensive when first meeting but we kind of figured we'd be on the same team. Mark and Chris did really well in getting over the loss of the magic items. I think it would've been similar if it had been your side so deprived of magic - the spellcasters weren't as dependent on magic for protection at this level - well, could provide their own.

Different, but a good game. At least some characters survived, unlike the exploding starship game! :)"

Jeff Rees - The GM

"I want to thank everyone for playing. It had a very rough start (I'll take the blame for that, I should have structured the meeting in a better way) but I thought it turned out quite well. Any game that uses Miracle just to lower a creature's defenses for one round must be good!

I hope everyone had fun. The goal was keep everyone evolved and to let each character shine at some point. That was a tough task when running a one-shot with 9 players. If nothing else, it was interesting to see the game at that high a level (damn scary....).

Anyway, I suggest Daianu run the next game -- then we can screw his plot in the first 5 minutes ;-)"


Quotes:"The Big Throbbing Evil Rod" - Kludy
"Must be a replacement for the one Rachel lost!" - Kludy
"Wait 'til it shoots forth!" - Kludy

"I have a question for you... privately!" - Daianu to Jeff, preparing to destroy most of the Evil Team's magic items in the first 20 minutes of the game.

"But I'm having a crisis of faith... it took 5 minutes." - Mike

"Rachel, the token female." - Rachel

"I have enough hit points, put me closer." - Brad

"I'm not going to tell you!" - Daianu

"You look Bad Ass, that's close to evil." - Big Dog

"What can I say that will offend him the least, priest boy?" - Mike asking Big Dog when we were trying to keep the Evil team from attacking us.

"Mordenkainen's Just Kidding" - An little-known 8th Level Disjunction spell.

"I'm going to ready myself to be prepared!" - Mike

"I have Boots of Striding and Springing" - Brad
"I USED to have Boots of Striding and Springing" - Rachel, glaring.

"My rod is very important to me." - Rachel

"Rachel, say something bitter." - Kludy

"With all due respect... we did that." - Daianu, owning up to the Disjunction spell

"Fireballs coming online! Who's your mummy?" - Daianu

"The E True Hollywood Story of Astarak - Behind the Spells"

Handing out the "Pamphlets of Torm"

"I use to have... (glare at Chris)" - Rachel



Attendees:Michael Steiner (TBD), Rob Davenport (Theigan & Griswold), Jim Dugger (Endraga), Lynn Dugger (Killea), Joanna Gilicinski (Anne Vasani), Jeff Rees (Wolvorne), Mark Daymude (Harkhuf), Chris Daianu (Shovan) [ABSENT], Brad Spencer (Himera Kenshin), and Rachel Sandrock (Panera "Venom")

Game Day Photos

None


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