Archive for the 'Updates' Category
June 24th, 2015 by Jim Davenport
Just a quick update. I’ve been spitting my time between three Dragonlaird Gaming projects:
1. Dark Ages and Dragon Gods I – I’ve been working on the setting and preparing for a major one-shot adventure in mid-July. I’m working up pre-gens using Will Herrmann’s Wild Card Creator with the intention that they express some of the good crunch and flavor of the setting. This process has enabled me to review the setting rules and generate some additional background content.
2. Dark Ages and Dragon Gods II – I’ve also been running an on-going play-by-post game in the DADG setting. As always the pace of the game is far slower than I’d like but we’re having fun and I’m using it to flesh out the setting further.
3. 2015 Dragonlaird Gaming Gamemasters Anthology – This is intended to be a cheap or even free book I’ll provide through DriveThruRPG full of Gamemaster advice from myself and other authors. Working through how to make it happen on a limited budget and this is back-burner until the #1 game is over with.
March 7th, 2015 by Jim Davenport
Participate in DriveThruRPG’s GM’s Day sale by picking up a copy of Savage Characters Volume 1 for yourself, your GM, or your friends.
February 16th, 2015 by Jim Davenport
Greetings Dragonlaird Gaming Fans,
After the successful launch of my product line with Savage Characters Volume 1, I’ve been focusing on promoting the product and planning follow-on activities. I’d appreciate any additional buzz that can be generated or leads I can follow up with to obtain more exposure for the product. It is very high quality and great value for the price.
As follow-ups I’m working on some concepts (short fiction or adventures) in support of the four settings which got their first glimpses in SCV1.
“A Touch of Frost” – an enigmatic patron sends our heroes to the ruins of Greece in search of a key to destroying the Dragon God in Rome. (Dark Ages and Dragon Gods)
“Death Comes to Black Water” – Southern Veterans and survivors of the Civil War brave the hostile and mystical West to hunt down the Union raiders who ruined their lives. The trail leads to the boom town of Black Water which has many secrets of its own. (Ghost Lands and Sixguns)
“Loose Cannons” – New York City is going to Hell, literally. A handful of made men are trying to stop it and now they have to hunt down rogue cops attacking the Families across the city.
“Last Flight Out” – A colony planet is being abandoned. Will a free trader crew with a broken ship be left behind when the Royal Stellar Navy carrier leaves for the last time? (Theta Ships and Iron Men)
January 30th, 2015 by Jim Davenport
DLG Artist Gordon Napier has a trailer out for a motion comic he’s created. Looks like a ton of genre-bending goodness!
Hunting Harriett Trailer
December 14th, 2014 by Jim Davenport
Nothing is perfect in this world and we’ve found a few minor items to update in Savage Characters, Volume 1. We’ll be posting a new version to the file to DriveThruRPG very soon.
Currently in development is a story set in the Theta Ships and Iron Men universe which ties in some of the characters from Volume 1.
The wheels keep turning at Dragonlaird Gaming!
November 25th, 2014 by admin
Dragonlaird Gaming presents Savage Characters Volume 1
RPGs and Savage Worlds are all about the characters. Whether you’re a Gamemaster or a Player, there are times you need some inspiration. Savage Characters Volume 1 brings you twenty fully developed, rich characters to inspire your adventures and campaigns.
There are five characters in each of four Dragonlaird Gaming settings which can easily be used in similar genres: Fantasy, Haunted West, Modern Horror, and Space Opera.Each character is presented with a full body color portrait, history and description, stats including a complete 100 point build ladder, and five adventure hooks, one for each rank. The characters have ties together you can leverage whether they are allies or enemies. In addition to the characters there is a teaser for each setting walking through some of the key aspects of the setting and the flavor of it. This includes a large piece of art and several detailed locations ripe for adventures and scenes.
The product is available for reviews and the author is available for interviews.
November 21st, 2014 by Jim Davenport
Visit us there for current conversations about gaming and DLG content.
November 10th, 2014 by Jim Davenport
After much hard work and the contributions of friends new and old, Dragonlaird Gaming is pleased to announce publication of my first solo project, Savage Characters Volume 1. The journey began with a conversation with a new neighbor who turned out to be a very cool artist. It took many turns along the way from the high of getting license permission from Shane Hensley on the floor of the Origins convention to the grind of orchestrating all the pieces to the finish line.
Buy Savage Characters Now
I’m very happy to work with the team that I did and acknowledge their vital contributions:
Bart Browne – Theta Ships and Iron Men illustrator
Jesse Griffith – Ghost Lands and Sixguns illustrator
Norm Hensley – Savage Guru
Heather Miller – Layout Queen
Gordon Napier – Dark Ages and Dragon Gods illustrator
Vicki Moon Spiegel – Demon Streets and Made Men illustrator
Without further ado, go out and grab yourself a fresh copy to find out what all the fuss is about.
Buy Savage Characters Now
June 30th, 2014 by Jim Davenport
Greetings Dragonlaird Gaming Fans!
Just a quick update on the Savage Characters Volume 1 project. We’ve had to switch layout designers but are pleased to welcome Heather Miller to our team. We’re already looking at drafts of covers and layouts. My new target is to have Savage Characters Volume 1 published to DriveThruRPG.com before GenCon in August.
Once this project is up on that site, I can turn my attentions to supporting materials for the settings established in that product. My primary focus will be Dark Ages and Dragon Gods with the potential to run a series of games in the setting at Origins 2015.
Watch here for sneak peeks of the covers and inside layouts before we unleash these Savage Characters on the world!
December 14th, 2013 by Jim Davenport
The Savage Characters project has hit some choppy waters. The content has been complete but we’re running into issues with the art. Our original artist can now only commit to one quarter of the work so I’m seeking three other artists (one per setting for visual consistency) to contribute to the work. The model is back end royalty rather than fee for work so I’m not looking for established professionals. I’m looking for good artists who are trying to break into the business, who could benefit from exposure in a tabletop RPG product for Savage Worlds. We’re all curious to see what sort of market there is out there for the product and if it is strong, I’ve got a lot of good follow-on ideas.
I’ve posted a summary of the opportunity and terms here: Description
Thanks to everyone for their help in this search!